Niraj ChaurasiyaBuilding systems under uncertainty

Human-Like Robotic Hand

The robotic hand is both an engineering project and a learning system. It connects CAD, mechanical linkages, actuation, electronics, sensing, control, and physical experimentation.

Current direction

Designing finger links and assemblies before introducing actuation, electronics, and control.

The problem

A robotic hand appears familiar from the outside, but recreating its motion requires decisions about joints, links, actuation, force, sensing, control, constraints, and manufacturability.

Why it matters

The project creates a concrete environment where fragmented knowledge must become integrated engineering capability.

How it currently works

The present model

01

Finger links are modeled parametrically in SolidWorks.

02

Hole positions preserve geometric relationships when dimensions change.

03

Sketches are fully defined before extrusion.

04

Assemblies are used to study link relationships and motion.

05

The project will later expand toward Arduino and control systems.

Open investigation

Questions guiding the work

01

How many degrees of freedom are practically necessary?

02

What actuation method should be used?

03

How should tendon-like motion be represented mechanically?

04

What sensing is required for useful grasping?

Current understanding

What appears known—and what does not

Current understanding

What I presently understand

A sketch must encode design intent, not only visual shape.

Parametric relationships reduce failure during design changes.

A finger must be understood as a linkage system.

Mechanical geometry constrains future control possibilities.

Latent uncertainty

What remains unresolved

The final actuation method remains undecided.

The required balance between human likeness and mechanical simplicity is unclear.

The sensing and control architecture has not yet been selected.

Development history

Project timeline

Assembly exploration

Began examining how separate links behave when assembled.

First 3D link

Moved the design from a two-dimensional sketch into a three-dimensional component.

SolidWorks fundamentals

Developed the first fully defined parametric finger-link sketch.

Episode 1

Started the public attempt to build a human-like robotic hand.

Related work

This project does not exist alone